AI Insights · Timothy · July 2024
Top 5 3D Anime Games on iOS in Austria Q2 2024
Discover the performance of the top 5 3D anime games on iOS in Austria during Q2 2024, including their downloads, revenue, and weekly active user trends.
During the second quarter of 2024, the top 5 3D anime games on iOS in Austria showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each app's performance, based on data from Sensor Tower.
Solo Leveling:Arise experienced a significant fluctuation in revenue, starting at around $19.5K in the first week of May and gradually declining to $4.8K by the end of June. Downloads saw an initial burst of 11K in the first week, followed by a sharp drop, maintaining a range between 255 and 693 for the rest of the quarter. Weekly active users started at 10.7K, dipped to 7.3K by early June, but rebounded to 9.4K by the end of the quarter.
Wuthering Waves showed a notable spike in revenue during the first week of June, reaching $23.3K, then saw a decrease, closing the quarter at $6.4K. Downloads were highest at 12.3K upon release in late May, dropping significantly to just over 100 by the end of June. Weekly active users followed a similar trend, starting at 11.8K and declining to 2.9K by the end of the quarter.
Hero Clash: Playtime Go had a steady revenue pattern with minor fluctuations, peaking at $1K in early April and ending at approximately $480 in late June. Downloads peaked at 1.7K mid-April and dwindled to zero by the end of the quarter. Weekly active users peaked at 4.1K in mid-April and declined steadily to 1.8K by the end of June.
AFK Journey maintained a relatively consistent revenue stream, starting at around $14.5K in early April and ending at $4.7K by late June. Downloads showed a consistent decline from 1.5K in early April to just 118 by the end of June. Weekly active users remained relatively stable, fluctuating between 2K and 3K throughout the quarter.
Genshin Impact saw its highest revenue at $25.9K in late April, followed by a dip and a resurgence to $8.6K by the end of June. Downloads remained relatively stable, averaging around 200-300 per week. Weekly active users showed a slight decline from 5.2K in early April to 4.2K by late June.
For more detailed insights and data, visit Sensor Tower.